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ara3d-webgl
Properties
planes
Methods
clone
- clone(): Frustum
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containsPoint
- containsPoint(point: THREE.Vector3): boolean
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Returns boolean
copy
- copy(frustum: Frustum): Frustum
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intersectsBox
- intersectsBox(box: Box3): boolean
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Returns boolean
intersectsObject
- intersectsObject(object: Object3D<Event>): boolean
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Returns boolean
intersectsSphere
- intersectsSphere(sphere: Sphere): boolean
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Returns boolean
intersectsSprite
- intersectsSprite(sprite: Sprite): boolean
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Returns boolean
setFromProjectionMatrix
- setFromProjectionMatrix(m: Matrix4): Frustum
-
Frustums are used to determine what is inside the camera's field of view. They help speed up the rendering process.