The actual data of a texture. The type of this property depends on the texture that uses this instance.
Readonly
isUUID of this object instance. This gets automatically assigned, so this shouldn't be edited.
This starts at 0 and counts how many times [property:Boolean needsUpdate] is set to true.
Set this to true to trigger a data upload to the GPU next time the source is used.
Convert the data source to three.js JSON Object/Scene format.
Optional
meta: anyoptional object containing metadata.
Generated using TypeDoc
Represents the data source of a texture.