Rectangle Gizmo used for rectangle selection.
Gizmo gets renderer if true
Gizmo gets rendered if true
Removes the object from rendering and dispose resources from memory
Returns the bounding box of the selection. The bouding box will be the projection of the selection rectangle on the plane coplanar to the closest hit of 5 raycasts as follow: X-----X | X | X-----X
Raycast from camera through the five interest points, return closest hit position.
Sets the 2 corner points defining the rectangle.
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Rectangle Gizmo used for rectangle selection.