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ara3d-webgl
ara3d-webgl
index
Format
IFamilyInstanceTable
Interface IFamilyInstanceTable
Hierarchy
IFamilyInstanceTable
Implemented by
FamilyInstanceTable
Index
Methods
get
get
All
get
All
Basis
X_
X
get
All
Basis
X_
Y
get
All
Basis
X_
Z
get
All
Basis
Y_
X
get
All
Basis
Y_
Y
get
All
Basis
Y_
Z
get
All
Basis
Z_
X
get
All
Basis
Z_
Y
get
All
Basis
Z_
Z
get
All
Element
Index
get
All
Facing
Flipped
get
All
Facing
Orientation_
X
get
All
Facing
Orientation_
Y
get
All
Facing
Orientation_
Z
get
All
Family
Type
Index
get
All
From
Room
Index
get
All
Hand
Flipped
get
All
Hand
Orientation_
X
get
All
Hand
Orientation_
Y
get
All
Hand
Orientation_
Z
get
All
Has
Modified
Geometry
get
All
Host
Index
get
All
Mirrored
get
All
Scale
get
All
To
Room
Index
get
All
Translation_
X
get
All
Translation_
Y
get
All
Translation_
Z
get
Basis
X_
X
get
Basis
X_
Y
get
Basis
X_
Z
get
Basis
Y_
X
get
Basis
Y_
Y
get
Basis
Y_
Z
get
Basis
Z_
X
get
Basis
Z_
Y
get
Basis
Z_
Z
get
Count
get
Element
get
Element
Index
get
Facing
Flipped
get
Facing
Orientation_
X
get
Facing
Orientation_
Y
get
Facing
Orientation_
Z
get
Family
Type
get
Family
Type
Index
get
From
Room
get
From
Room
Index
get
Hand
Flipped
get
Hand
Orientation_
X
get
Hand
Orientation_
Y
get
Hand
Orientation_
Z
get
Has
Modified
Geometry
get
Host
get
Host
Index
get
Mirrored
get
Scale
get
To
Room
get
To
Room
Index
get
Translation_
X
get
Translation_
Y
get
Translation_
Z
Methods
get
get
(
familyInstanceIndex
:
number
)
:
Promise
<
IFamilyInstance
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
IFamilyInstance
>
get
All
get
All
(
)
:
Promise
<
IFamilyInstance
[]
>
Returns
Promise
<
IFamilyInstance
[]
>
get
All
Basis
X_
X
get
All
Basis
X_
X
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Basis
X_
Y
get
All
Basis
X_
Y
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Basis
X_
Z
get
All
Basis
X_
Z
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Basis
Y_
X
get
All
Basis
Y_
X
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Basis
Y_
Y
get
All
Basis
Y_
Y
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Basis
Y_
Z
get
All
Basis
Y_
Z
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Basis
Z_
X
get
All
Basis
Z_
X
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Basis
Z_
Y
get
All
Basis
Z_
Y
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Basis
Z_
Z
get
All
Basis
Z_
Z
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Element
Index
get
All
Element
Index
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Facing
Flipped
get
All
Facing
Flipped
(
)
:
Promise
<
boolean
[]
>
Returns
Promise
<
boolean
[]
>
get
All
Facing
Orientation_
X
get
All
Facing
Orientation_
X
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Facing
Orientation_
Y
get
All
Facing
Orientation_
Y
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Facing
Orientation_
Z
get
All
Facing
Orientation_
Z
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Family
Type
Index
get
All
Family
Type
Index
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
From
Room
Index
get
All
From
Room
Index
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Hand
Flipped
get
All
Hand
Flipped
(
)
:
Promise
<
boolean
[]
>
Returns
Promise
<
boolean
[]
>
get
All
Hand
Orientation_
X
get
All
Hand
Orientation_
X
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Hand
Orientation_
Y
get
All
Hand
Orientation_
Y
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Hand
Orientation_
Z
get
All
Hand
Orientation_
Z
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Has
Modified
Geometry
get
All
Has
Modified
Geometry
(
)
:
Promise
<
boolean
[]
>
Returns
Promise
<
boolean
[]
>
get
All
Host
Index
get
All
Host
Index
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Mirrored
get
All
Mirrored
(
)
:
Promise
<
boolean
[]
>
Returns
Promise
<
boolean
[]
>
get
All
Scale
get
All
Scale
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
To
Room
Index
get
All
To
Room
Index
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Translation_
X
get
All
Translation_
X
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Translation_
Y
get
All
Translation_
Y
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
All
Translation_
Z
get
All
Translation_
Z
(
)
:
Promise
<
number
[]
>
Returns
Promise
<
number
[]
>
get
Basis
X_
X
get
Basis
X_
X
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Basis
X_
Y
get
Basis
X_
Y
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Basis
X_
Z
get
Basis
X_
Z
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Basis
Y_
X
get
Basis
Y_
X
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Basis
Y_
Y
get
Basis
Y_
Y
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Basis
Y_
Z
get
Basis
Y_
Z
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Basis
Z_
X
get
Basis
Z_
X
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Basis
Z_
Y
get
Basis
Z_
Y
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Basis
Z_
Z
get
Basis
Z_
Z
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Count
get
Count
(
)
:
Promise
<
number
>
Returns
Promise
<
number
>
get
Element
get
Element
(
familyInstanceIndex
:
number
)
:
Promise
<
IElement
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
IElement
>
get
Element
Index
get
Element
Index
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Facing
Flipped
get
Facing
Flipped
(
familyInstanceIndex
:
number
)
:
Promise
<
boolean
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
boolean
>
get
Facing
Orientation_
X
get
Facing
Orientation_
X
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Facing
Orientation_
Y
get
Facing
Orientation_
Y
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Facing
Orientation_
Z
get
Facing
Orientation_
Z
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Family
Type
get
Family
Type
(
familyInstanceIndex
:
number
)
:
Promise
<
IFamilyType
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
IFamilyType
>
get
Family
Type
Index
get
Family
Type
Index
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
From
Room
get
From
Room
(
familyInstanceIndex
:
number
)
:
Promise
<
IRoom
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
IRoom
>
get
From
Room
Index
get
From
Room
Index
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Hand
Flipped
get
Hand
Flipped
(
familyInstanceIndex
:
number
)
:
Promise
<
boolean
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
boolean
>
get
Hand
Orientation_
X
get
Hand
Orientation_
X
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Hand
Orientation_
Y
get
Hand
Orientation_
Y
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Hand
Orientation_
Z
get
Hand
Orientation_
Z
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Has
Modified
Geometry
get
Has
Modified
Geometry
(
familyInstanceIndex
:
number
)
:
Promise
<
boolean
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
boolean
>
get
Host
get
Host
(
familyInstanceIndex
:
number
)
:
Promise
<
IElement
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
IElement
>
get
Host
Index
get
Host
Index
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Mirrored
get
Mirrored
(
familyInstanceIndex
:
number
)
:
Promise
<
boolean
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
boolean
>
get
Scale
get
Scale
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
To
Room
get
To
Room
(
familyInstanceIndex
:
number
)
:
Promise
<
IRoom
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
IRoom
>
get
To
Room
Index
get
To
Room
Index
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Translation_
X
get
Translation_
X
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Translation_
Y
get
Translation_
Y
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
get
Translation_
Z
get
Translation_
Z
(
familyInstanceIndex
:
number
)
:
Promise
<
number
>
Parameters
familyInstanceIndex:
number
Returns
Promise
<
number
>
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IFamily
Instance
Table
get
get
All
get
All
Basis
X_
X
get
All
Basis
X_
Y
get
All
Basis
X_
Z
get
All
Basis
Y_
X
get
All
Basis
Y_
Y
get
All
Basis
Y_
Z
get
All
Basis
Z_
X
get
All
Basis
Z_
Y
get
All
Basis
Z_
Z
get
All
Element
Index
get
All
Facing
Flipped
get
All
Facing
Orientation_
X
get
All
Facing
Orientation_
Y
get
All
Facing
Orientation_
Z
get
All
Family
Type
Index
get
All
From
Room
Index
get
All
Hand
Flipped
get
All
Hand
Orientation_
X
get
All
Hand
Orientation_
Y
get
All
Hand
Orientation_
Z
get
All
Has
Modified
Geometry
get
All
Host
Index
get
All
Mirrored
get
All
Scale
get
All
To
Room
Index
get
All
Translation_
X
get
All
Translation_
Y
get
All
Translation_
Z
get
Basis
X_
X
get
Basis
X_
Y
get
Basis
X_
Z
get
Basis
Y_
X
get
Basis
Y_
Y
get
Basis
Y_
Z
get
Basis
Z_
X
get
Basis
Z_
Y
get
Basis
Z_
Z
get
Count
get
Element
get
Element
Index
get
Facing
Flipped
get
Facing
Orientation_
X
get
Facing
Orientation_
Y
get
Facing
Orientation_
Z
get
Family
Type
get
Family
Type
Index
get
From
Room
get
From
Room
Index
get
Hand
Flipped
get
Hand
Orientation_
X
get
Hand
Orientation_
Y
get
Hand
Orientation_
Z
get
Has
Modified
Geometry
get
Host
get
Host
Index
get
Mirrored
get
Scale
get
To
Room
get
To
Room
Index
get
Translation_
X
get
Translation_
Y
get
Translation_
Z
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