Interface MeshMatcapMaterialParameters

Hierarchy

Properties

alphaMap?: Texture
alphaTest?: number
alphaToCoverage?: boolean
blendDstAlpha?: number
blendEquation?: BlendingEquation
blendEquationAlpha?: number
blendSrcAlpha?: number
blending?: Blending
bumpMap?: Texture
bumpScale?: number
clipIntersection?: boolean
clipShadows?: boolean
clippingPlanes?: Plane[]
colorWrite?: boolean
defines?: any
depthFunc?: DepthModes
depthTest?: boolean
depthWrite?: boolean
displacementBias?: number
displacementMap?: Texture
displacementScale?: number
dithering?: boolean
flatShading?: boolean
fog?: boolean
format?: PixelFormat
map?: Texture
matcap?: Texture
name?: string
normalMap?: Texture
normalMapType?: NormalMapTypes
normalScale?: THREE.Vector2
opacity?: number
polygonOffset?: boolean
polygonOffsetFactor?: number
polygonOffsetUnits?: number
precision?: "highp" | "mediump" | "lowp"
premultipliedAlpha?: boolean
shadowSide?: Side
side?: Side
stencilFail?: StencilOp
stencilFunc?: StencilFunc
stencilFuncMask?: number
stencilRef?: number
stencilWrite?: boolean
stencilWriteMask?: number
stencilZFail?: StencilOp
stencilZPass?: StencilOp
toneMapped?: boolean
transparent?: boolean
userData?: any
vertexColors?: boolean
visible?: boolean

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