The width of the render target.
The height of the render target.
The number of render targets.
Optional
options: WebGLRenderTargetOptionsobject that holds texture parameters for an auto-generated target texture and depthBuffer/stencilBuffer booleans. For an explanation of the texture parameters see Texture.
Readonly
isAdds a listener to an event type.
The type of event to listen to.
The function that gets called when the event is fired.
Checks if listener is added to an event type.
The type of event to listen to.
The function that gets called when the event is fired.
Removes a listener from an event type.
The type of the listener that gets removed.
The listener function that gets removed.
Optional
depth: numberGenerated using TypeDoc
This class originall extended WebGLMultipleRenderTarget However, there are some issues with this method as documented below