Container for the built three meshes and the vim data from which it was built. Dispenses Objects for high level scene manipulation

Hierarchy

  • Vim

Constructors

Properties

document: VimDocument
g3d: G3d
header: VimHeader
scene: Scene
source: string
transform: Matrix4

Methods

  • Returns all element indices of the vim

    Returns any[] | IterableIterator<number>

  • Returns the element index associated with the g3d instance index.

    Returns

    element index or undefined if not found

    Parameters

    • instance: number

      g3d instance index

    Returns any

  • Returns element id from element index

    Parameters

    • element: number

      element index

    Returns any

  • Returns instance indices associated with vim element index

    Parameters

    • element: number

      vim element index

    Returns number[]

  • Returns true if element exists in the vim.

    Parameters

    • element: number

    Returns boolean

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